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Session 10

In the Glorious Morning glory tavern and inn, Ember asks if it is ok if Morstar gives her a piece of the Dwarf’s blade. Morstar, being grateful for having the plant, found the request to be fair and began to open the container that held the plant. Unfortunately it couldn’t be opened as something magically was keeping the container sealed.
A drink was calling Aydriann’s name and he promptly left the rest of the group with the container problem. Heading downstairs to grab a drink, Aydriann didn’t make it to the bar. A few steps aways was his goal of grabbing all the drinks but was stopped short. Two white hoods barged into the bar. Aydriann hid as the two white hoods identified as syndicate and announced that they had killed the ogre outside that was keeping the peace of this fine establishment.
Calling out to the denizens of the bar, the two hoods made clear their demands; the whereabouts of an elf, a fire Gensi, a human and a gnome, matching the descriptions of the group. The threat of death was promised from these two if no one talked but the guarantee of safe travels if they cooperated. With things getting heated, Morstar said goodbye and told Ember he would try and get the container open and visit her later. Victor made a run for the stairs and Ember and Enoki grabbed a candle from one of the tables and threw it down at the feet of these two white hoods.
Aydriann seized the opportunity to leave out the back as the two hoods headed up stairs to where the others were. Victor is the first to the roof; Ember, Enoki and Aydriann get to the roof with the help of Preslynn, Ember’s fairy criminal contact, who had been waiting outside one of the third story windows.
With quick thinking, the group decides to make a jump from the roof to another balcony. After the leap of fate the two hooded figures make the realization they have no rope or way to get to the group. The hooded figures look out a window where moments ago Preslynn had gotten Ember’s attention, and come to the conclusion they will need to walk to the building where the group is. They vanish from the site and the group forms another plan. The group enter the room to which the balcony connects and make it look like they went inside by opening the door of the room that leads into the hallway of the inn. The group climbed the building to the roof and waited it out till the hooded figures moved on.
Season’s day coming to a close, the adventurers make their way back to their homes after it’s determined that it’s safe.